Computer Game Cut Sequence Sound Design Analysis

Task 2.

Analyse the sound design of a range of computer game cut sequences. You must gather video examples and discuss how the sound design gives a sense of:

·         Setting
·         Mood
·         Game genre
·         Narrative

In addition, your analysis must explain how you think specific soundtrack assets have been produced (with reference to production process):

·         VST instruments and effects
·         Studio recording
·         Use of traditional instruments
·         Audio field recordings

1. The Witcher https://www.youtube.com/watch?v=qtrKfZqokl4


2. Warcraft III https://www.youtube.com/watch?v=U5WWEi8XF6M


3. Dead Space 3 https://www.youtube.com/watch?v=nUgrIBqFHY4 (start 3:45 stop 9:22)


4. The Last of Us https://www.youtube.com/watch?v=4r-zvVMZeP4 (start 34.13 stop 37.08)


5. Borderlands 2 https://www.youtube.com/watch?v=rgeztXOt6yg